C

SAMG엔터

419530KOSDAQ영화, 비디오물, 방송프로그램 제작 및 배급업

48.1 / 100

Reference Date: 2026-06-10

Financial Score18.0 / 40
News Sentiment18.1 / 25
Momentum2.0 / 20
Disclosure10.0 / 15
AI Analysis: PER is significantly undervalued vs. peers but PBR raises overvaluation concerns. Plunged 30.2% over the past month, and news sentiment is positive.

Company InformationBased on 2025 Annual Report

Business Overview

SAMG Entertainment, established in 2000, is South Korea's largest 3D animation producer, offering integrated business models including content creation, character licensing, merchandising, global distribution, and offline theme spaces. Leveraging key IPs like 'Mini Special Forces', 'Catch! Teeny Ping', and 'Metal Cardbot', the company has expanded globally, reaching markets in China, Japan, and Russia. In 2025, the launch of the 'The Teeny Ping' brand further broadened its fanbase to include MZ generations, positioning it as a global family entertainment enterprise.

Number of Employees

352people

Average Salary

47.8M KRW

Score Calculation Basis

Detailed Financial Score

PER
7.05Industry Average 35.908.0Point

Half of industry avg (excellent)

PBR
3.02Industry Average 0.870.0Point

3.5x industry avg (risky)

ROE
52.79Industry Average -12.563.5Point

Well below industry avg

Debt Ratio
16.31Industry Average 9.160.5Point

1.8x industry avg (risky)

Trend 2023~20256.0 / 10 points
Revenue Growth Rate
3.0 / 3

Avg ▲21.9% (2-year basis)

Operating Profit Growth Rate
3.0 / 3

Avg ▲252.8% (2-year basis)

ROE Trend
0.0 / 4

Avg ROE -11.1% (improving, 3yr)

Detailed News Sentiment

8 totalPositive 5Neutral 2Negative 1Average Sentiment Score 72.5

Detailed Momentum

52-week position1.0Point

Near 52w low (3%, downtrend)

Current 25,100Won52-week high 94,80052-week low 22,700
1-month return0.0Point

1m -30.18% (strong drop)

Volume trend1.0Point

Volume decreasing

Detailed Disclosure

3 totalPositive 0Neutral 3Negative 0
  • Neutral주식매수선택권행사2026-05-27
  • Neutral기업설명회(IR)개최2026-05-15
  • Neutral분기보고서 (2026.03)2026-05-15